I find that I have a "free" day today. I've finished my class... finals last night and its just a matter of going in next week and picking up the results. but really, since I did not studying, I've been over for a week.
I'm kind of in that interim period where I've finished a long push with many things I wanted to be doing delayed. And now I'm free to start and I don't quite have the drive to pick something and dig in. I have lines in the water today about a number of different projects, and even the prospect of a new job.
Of course on these free days, i find that they get filled up with that which i had not intended. I got some reading done, and I've read very little these last few months. I took an unexpected trip to SF in the rain that failed to produce the desired result. I was going to go to a movie, and may yet go tonight.
I should go to the gym, but its raining and...
Maybe I'll just go to the table and draw.
Or sort through some drawers.
Wednesday, December 8, 2010
Monday, December 6, 2010
HM: Latest Character Sketches.
Sunday, December 5, 2010
Head Mechanics Gets Rolling.
Maybe. Sort of...
At least after a bit of a stall, occasioned in part by me being tied up with school work, I think we have agreement on how Jack and Luna should look. Since my time is now opening up, I was able to draw more and once SH sent me back the earlier sketches that she liked, we got on the same page. Sometimes its best to actually see, rather then just talk about. I had thought it was a different preliminary version of Luna she liked, and have been way off base for jack right along.
Of course, all of his would have been easier if we could have sat down at the same table and drawn and talked, but London to San Francisco Bay is a bit too much. Patience will out.
I was going to post the image, but dang! Its on my other computer from when I scanned it in this morning and I forgot to Dropbox it. Tomorrow then.
At least after a bit of a stall, occasioned in part by me being tied up with school work, I think we have agreement on how Jack and Luna should look. Since my time is now opening up, I was able to draw more and once SH sent me back the earlier sketches that she liked, we got on the same page. Sometimes its best to actually see, rather then just talk about. I had thought it was a different preliminary version of Luna she liked, and have been way off base for jack right along.
Of course, all of his would have been easier if we could have sat down at the same table and drawn and talked, but London to San Francisco Bay is a bit too much. Patience will out.
I was going to post the image, but dang! Its on my other computer from when I scanned it in this morning and I forgot to Dropbox it. Tomorrow then.
Friday, December 3, 2010
December Update

So I'm back, hopefully with more regular updates again as I've all but completed my class and must get onto new activities. Comics and other creative ventures should be among these, but also I need to sit down and get on top on new software and in some cases not such new software that I've acquired and will need if I am to progress. One of my rationales for not taking more classes in the spring is simply that the time and energy spent on these takes away from what I have to do to get on top of the software.
Comics are still out there as well. Still working to get head mechanics up and running. i haven't quite nailed the character design yet for Jack,but have more time and energy to put into it now. I've attached the most recent model sheet (from this morning)and sent a copy to SH. lets see what kind of response we get, hmmm?
Friday, November 19, 2010
Dumped
I got the word today that I was not right for a project I'd done some pitch pages for. Not a problem. I don't take this kind of stuff personally and I appreciate the candor. And I've no shortage of other work to get to.
Tuesday, November 16, 2010
Still Alive
I haven't posted here for so long and may not again for a spell, but I'm still alive, finishing work and a final project I owe but dread doing so I'm just trundling through.
I've got some comics work to share, Head Mechanics is moving forward as well as other stuff. In a few weeks I'll be free, free and ready to start thinking again!
I've got some comics work to share, Head Mechanics is moving forward as well as other stuff. In a few weeks I'll be free, free and ready to start thinking again!
Saturday, October 23, 2010
L'ange de Bastogne completed

Sent final corrections to Russell today, to be forwarded to PJ, and he suggested i post a page or two of the finished work. being perverse, I've done something a bit different, and put together a mash-up of panels or portions of panels from each of the twelve pages... not necessarily in sequence.
Think of it as a chopped up movie teaser.
Thursday, October 21, 2010
This and That

Well, this is looking like it will be a record low for me for posts in a month, but I have been busy and others have been busy on my behalf. Head Mechanics is still in process and I'll say no more about for now. L'ange de Bastogne is completed, and not a moment too soon. I dragged it out just a bit too long. Not that I was getting tired of it, but simply that I'm eager to get onto some other stuff. The art show at Pt Richmond is going up, but more on that in another post.And I've seen the dustjacket and interior layouts for The Grave Doug Freshley and it looks spectacular! See?
Thursday, October 14, 2010
Inanna's Tears Interview
Inanna's Tears Interview with Chris Beckett
We did this a while back, but its still good and CB has kindly re-posted it on his blog. Inanna's Tears will get printed and you're going to love it when it does!
We did this a while back, but its still good and CB has kindly re-posted it on his blog. Inanna's Tears will get printed and you're going to love it when it does!
Tuesday, October 12, 2010
Tuesday, October 5, 2010
Spinning to Infinity preview
right here
The link takes you to a preview of Spinning to Infinity, a web comic I did the minotaur page for.
The link takes you to a preview of Spinning to Infinity, a web comic I did the minotaur page for.
Sunday, October 3, 2010
Head Mechanics_001
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